
At last! Steam pressure is up, tyres are checked and the velosteam is prepared for the Steam Highwayman’s third adventure, Steam Highwayman III: The Reeking Metropolis. The Kickstarter campaign to raise funds for the illustration and publication will run from 7pm (GMT), Thursday 23rd January 2020, until Saturday 22nd February.
Over the next month, I’ll be revealing more about the campaign, including:
- a feature reveal of the illustrator for The Reeking Metropolis
- sneak previews of reward tiers
- info about collectibles and merchandise that will be available as add-ons
There’s plenty of time to have your say about what you’d like to see in the upcoming book, as I’m still writing it, as well as sharing your ideas about the Kickstarter itself.
So put the 23rd of January in your calendar – I can’t wait to share more of the project with you!
Want to find out more about what’s in Steam Highwayman III: The Reeking Metropolis? Head over to the dedicated page.
Can’t wait Martin! It’s going to be great
Just as a reminder to everyone else, I’ve called dibs on being backer no. 1. Thanks!
You’re going to have to move fast, Ben. Refresh, refresh, refresh!
This is great news Martin! I’m on record as having posted a rather critical review of SH 1 on the Gamebook News website. I wish the site administrator had gotten around to reviewing SH 2, because I would have followed up with comments that I found SH 2 to be a big improvement! The adventure felt much more streamlined, and I also appreciated the differentiation between different types of items and the resulting adjustment in carrying capacity. The Readers’s Companion was also a great help (perhaps you could design one for book 1??) A few constructive criticisms as I look… Read more »
Hi Gaetano – thanks for that very encouraging – and thought-provoking response. First of all, I’m really glad you’ve been enjoying SH2. I think it was a big improvement, as a gamebook and as a story, on SH1 – and your critical opinions on Gamebook News were a big part of that. Specifically, your points about it being difficult to get going or to find adventure gave me a lot of thought and the new ambush system I wrote for SH2 – as well as other tweaks – were my response. So please don’t hold back on the criticism! I… Read more »