I just returned from a trip to Devon and Cornwall to help ‘colour in’ the last portions of the map where I still hadn’t got enough content – if you can believe that a gamebook of 1800 passages felt a bit empty! This is one of the challenges of writing in an open-world – creating a map that feels broad and exciting – and then having to make sure the places you go all have things worth doing! The emptiest bits were the toes of Cornwall – St Ives, St Michael’s Mount and the Lizard – and a few other corners.
Well, I found plenty of material to stuff the sock with. You’ll find quality content all the way down now!
While there, I also found the time to work on:
- Writing the end of the main quest – the showdown between Imperial and Free Cornish forces – with you in the middle!

- A new character based on genuine Steampunk history to appear in Bude. I had heard of him before but had forgotten about him, and when I was reminded of what he did, I had to include him…

- I dutifully investigated some genuine Cornish and Devon beer… and notes will be included in the book. I brought back another 5 bottles to research. Special mention to Sharp’s Sea Fury – an absolutely cracking Special Ale I drank on our last night in the West at a pub that will feature in the book. Think rich, roasted, balanced – moreish! But my children had finished their fish and chips and we had to get them back to the caravan after just a single pint.
- The earlier part of the trip took us to some special Devon places too, and we stayed for one night in a pub near Lydford on the side of Dartmoor… Pure Highwayman stuff!

- I’ve been re-building some of the trackers that measure your impact on Cornish freedom – previously, the different Princes each had their own power, but I think this is going to be rolled together into a Support for the Rebellion number – points gained when you help the Cornish prepare for an Imperial assault or when you stoke support for Arthur – and then the same metric will help decide what happens in the final sequence of the main quest.
I’ve been in contact with Ben some more too, and will be getting the next batch of illustrations underway soon. In the next fortnight I hope to:
- Finalise the main quest!
- Return to the fight mechanics
- Plan the next batch of illustrations with Ben
Next update due: 11th October












