I’ve been working on Steam Highwayman II since November 2017, during the first lull presented by the SH1 Kickstarter. However, in the last few weeks I’ve been progressing through my draft of the sequel gamebook and enjoying myself developing new plots, new games and new mechanics.
The blue line is the important part at the moment: the closer it gets to the purple, the happier I’ll be. But will I need to extend the passage-count for SH2? My current estimations make me think that this book, Highways and Holloways, may be 150-160% of the length of SH1: Smog and Ambuscade. I may be suffering from feature creep or perhaps the map I drafted back in November was simply too ambitious… Either way, I plan on learning a lot from this process!
I’m hoping that this graph will remain live as I update my master spreadsheet. Yummy. So check back in here if you want to know where I am! Don’t forget that you Steam Highwayman I: Smog and Ambuscade on Amazon now, too!
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