Every Book Needs a Map

And this is my best attempt yet at drawing out a legible, useful and atmospheric map for The Reeking Metropolis – out by the end of the year.

One thing I love about maps is the density of information – but that is also one of the things that makes them hard to create! This is very heavily based on the Ordnance Survey 1885-1900 One Inch map of London, available online courtesy of the National Library of Scotland. It’s not a copy or a screenshot, but a digital tracing, with my own exaggeration of the most important routes through the city for a desperate velosteamer.

It also includes my first attempt at using icons for several of the most important locations. Yes, I did begin with the pubs (which are almost completely written).

I had made a few prior attempts, but this seems to work because of the negative space around the irregular city ‘blocks’, which indicates the main roads and gives an impression of a much more complex city. Once again, like with every volume I’ve written so far, I’ve realised that I could have chosen a much smaller area for the reader to explore and still had a jam-packed book. So be it: I guess everyone writing open-world gamebooks (all 2/3 of us currently?) must feel like this. @Paul Gresty? @Oliver Hulme?

Anyway, I’d love some feedback from readers of Steam Highwayman. What works for you with the current maps in Smog and Ambuscade and Highways and Holloways? I’ve received some criticisms that these need more labels. Do you agree? Does every location – small and large – need to be identified on the map? Is that what you want in a map? And then, if you’re a backer who pledged for the large maps, do you feel the same? Please give me your views. Perhaps you have some specific critiques of the map above – or something that you think has to be included?

MarcoOmnigamer reviews Steam Highwayman

American game and gamebook enthusiast Marco Omnigamer recently posted his review of Steam Highwayman I and II. He had lots to say about the scale of the books and seems to have enjoyed the open world, as well as appreciating the realism of the ‘low-fantasy’ setting. My favourite line? “If you like Fabled Lands, you’re going to love this so hard.” However, he also had his criticisms.

What do you think? Have a listen and see whether you agree! While I think some of his response depends a bit on personal playing style, I know there were things I wanted to improve about Volumes I and II… which is why the third is on its way. Have any improvements of your own to recommend? Now’s the time to make them, while The Reeking Metropolis is on the workbench…

A Warm Invitation

I will performing at the Berkshire Brouhaha in a couple of weeks’ time, at the kind invitation of Duke Box himself. The Brouhaha is a new steampunk event, masterminded by the Duke and his cronies, and is sure to draw a good number of the region’s Steampunks together.

And while Bracknell itself is a little off-the-map, it is still a part of Steam Highwayman country: when I was living in Marlow, I would ride down to Bracknell to participate in teacher training events. For any of you interested in post-war housing estate developments (like me), it’s worth a wander.

If you’re local or intending to be there, it would be great to see you. I hope to be reading for you at around 2.30 (dependent on the many vagaries of steampunk time, as once you mess with the historical continuum it plays havoc with our modern clocks). I’ll also have copies of Smog and Ambuscade and Highways and Holloways with me, on sale at a particularly good price, and be happy to sign any.

If you want more information about the event, you can try the Facebook or Eventbrite pages just here.

A Thing in Tring – Gamesfest Report

Tring is one of those little market towns you see on a map – one of hundreds across England – that might never attract a visit in its own right.  A funny name, an old church, a bit of twentieth-century expansion, a victorian satellite railway hamlet with a hotel two miles down the road, a nearby canal.

England.

Steam Highwayman country.

My country.

But Tring also hosts the annual Gamesfest, attracting hobbyists and role-players from London and the Home Counties.  And this year, the Steam Highwayman made an appearance too.

It was a very pleasant day, introducing hardened DnDers to a solo, steampunk roleplaying experience, spending time with some faithful backers, including Colin Oaten, SH2 Backer 12, who lost himself in the proofing version of SH2 for over an hour, preying on the locobuses near Woodcote and failing to smooth-talk his way into Wallingford.  I also met – in the flesh – several members of the gamebook community, including Sam Iacob, author of the Sword of the Bastard Elf and Scott Lloyd of Gamebooks himself.

But perhaps the highlight of the day was when two boys, Sam and his friend Shaun, aged 10 and 13 respectively, wandered in with their step-dad in the misguided hope of finding some X-Box gaming.  Initial disappointment gave way to the enchantment of first-time gamebook experiences.  In they dived, rolling to fight their duels, snatching coins from pleading nobility, upgrading their velosteam.  I guided them in to begin with and them left them playing.  After forty minutes, Sam looked up.  “Can we buy this?” he asked.

It wasn’t the sale that excited me as much as knowing I’d passed something on.  Passing the book over in a bag, I asked them how they’d be spending the rest of the day.  “Reading this,” they both answered.

Where will it lead?  Will they get bored, tired of the mental energy it requires to imagine and read, leaving the book closed in a pile before the week is out?  Or will they press on, pursuing and adventure and gaining an education in choice-based fiction in the process?  Will I hear from you again, Sam and Shaun?

And that wasn’t all.  I also had an unexpected visitor – a distant cousin – another Nou(t)ch who had hunted me down and dropped in to introduce himself, handing me a scroll of part of our family tree just like a quest-giving shady figure in Pirates! Gold.

I’m finalising my other events coming up – it looks like it should be December when I’ll next have the chance to lay out my wares – and busy with Write Your Own Adventure, but I’ll be back in Tring, for sure.