What makes an author?

I filled my second planning book for Steam Highwayman: Princes of the West last week. Broaching a new notebook is a lovely feeling, isn’t it? So I’ve included a shot what my plans currently look like here – illustrating the 79th quest, the Smugglers of Appledore.

It’s hard work, frankly. I’ve reached around 1100 passages (something like 130k words in total) but normally only get one or two good writing sessions in a week. It would be great to ignore all my responsibilities and simply focus on the book, but I’d end up very hungry, with a sad wife and three crying children…

So I have to slog on! When asked by a young fan recently about the skills needed to be an author, I was able to quickly answer – patience! Determination! Self-confidence! I didn’t say anything about spelling or word choices… In fact, writing a gamebook series is a very skill-heavy task – you need a wide range of skills – but right now, it’s the ability to keep going that is of most use.

This chart shows you where I am with the draft. The big recent drop was me taking the hard decision to remove the sea… The Steam Highwayman will still be able to be a smuggler, but largely by moving things around on land and participating in one-off missions over the sea, rather than having a large sandbox sea module. I would simply have bloated the book beyond what I can be sure I’d finish.

That said, I recognise I have far more stamina for a project of this scale than I used to. I get tired after three hours of planning and writing, sure, but I know I can keep going and would be happier doing more sessions in a week. At this stage of working on my first book, I collapsed and gave in, said ‘It’s good enough!’ and prepared to publish. This time I can’t afford to do that: I want to do justice to the subject, to my readers who are expecting a really quality adventure, and to myself. I’ve got a lot better at writing mechanics and gameplay, and I want to edit and playtest this volume far more carefully than the previous ones.

So since I will be taking some time off with my family over the next months, it looks like it won’t be early in 2025 that I manage to Kickstart Steam Highwayman: Princes of the West. Patience and determination needed all round: if your PATIENCE is 14 or higher (adding 1 if you possess another open-world gamebook series), then turn to 2025

Sink the Camphausen!

Inspiration comes from many directions and sometimes it comes direct from my readers. Acknowledgement is due here to Mr Alan Sennet and his fevered brain.

Today I passed another milestone – 1000 complete passages of Steam Highwayman: Princes of the West. It’ll be a great adventure, although wetter than the first three. No energy to say anything else – it’s been a 4000 word day.

Toothy Braddock’s Gold

I wrote the first part of this quest around seven years ago, in Steam Highwayman: Smog & Ambuscade. Did I then dream how long it would take me to write the conclusion? Far from it! The original plan was to write a book every six months and complete the series in three years…

I maintain that I could keep to that speed if I didn’t have to earn a living in other ways. Over those seven years, there have been periods of full-time teaching, part-time teaching and supply work at three different schools. Most recently, I’ve been working part-time for my church, as well as providing personal tutoring for 11+ and GCSE students locally. I was actually doing that in 2017 as well!

And what a lot of other water has flowed under the bridge of my life. In 2017 I was recently-married, but childless. Now my wife and I have a full house of noisy, needy youngsters aged 1, 3 and 5.

Yet I still dream of hidden treasure… There are a few people to blame for that: Robert Louis Stevenson, clearly, but also Enid Blyton, who wasn’t above stashing a box of jewels, coins or contraband in the occasional cave, ruin, castle, boat cabinet, hollow tree etc. This weekend my daughter began reading The Castle of Adventure and, besides the paternal pride of seeing my own child keen and able to read ‘chapter books’, I smelled the wind of a whole new mode of life… She is now old enough for book recommendations – and that means, for the shaping of her mind through stories she can read for herself.

I’m off to the bookshop.

You old rogue, you.

Go on, Steam Highwayman. That’s what you’re all about.

Today I’ve been working on the main quests – more about those soon! But to fill up time I’ve just been ‘colouring in’ a few of the many ambushes in Princes of the West. There are so many rich people to rob and so many poor ones to help: sometimes, the simplest actions are the most Steam Highwayman-ish.

Today’s count: 901 passages complete (95525 words), 31 passages written today (4506 words), 2152 links in total so far.

Thirsty workers

A good mechanic – as everyone knows – is worth their weight in gold. For a while I’ve had this idea that the Steam Highwayman will need to carry liquor about on the back of the Ferguson, and even planned in the barrel panniers as another customisation. But rather than simply add them as a dryly purchasable option at some Freight Yard, I’ve made a little feature out of getting them fitted.

Barrels of trouble in Princes of the West

It was great to be at Fighting Fantasy Fest 5 at the weekend: there’s nothing so galvanising as spending time with fans of Steam Highwayman and other gamebook writers. My daughter is also back to school, so I’ve returned to my library-visiting schedule, which is the most productive writing pattern I’ve found for some time. And today, for some reason not entirely clear to me, I’ve latched onto the liquor smuggling system within Princes of the West.

This is one of several systems that are almost independent of the main quests, but could still prove to be quite a satisfying part of the gameplay. You’ll need to get some barrel panniers fitted to your velosteam (not sure where yet), and then source liquor, either directly from a hidden distillery, from smugglers bringing it ashore, or by smuggling it across the sea yourself. Maybe you’ll need a safe seaside cave to stash that in… But once you have a couple of firkins (that’s a nine-gallon barrel) strapped to the Ferguson, you should be able to find a willing customers. Cornwall will pay you a fair price, but should you manage to get it across the border into Devon, then you might have the beginnings of a very lucrative scheme. Just be cautious about whom you approach… The bounty on smugglers is worth more to some landlords than the potential profit of undutied brandy.

This Intriguing Cornish Cove Inspires Underwater Steampunk Adventure…

How was that for a clickbait title? Did I do it right? Ridiculous headlines are everywhere now – A Peaceful Town Just 1hr 30mins from London Where Every House is Grade II Listed. Are these generated for us? Do the ones you get suggested look anything like that? Similar grammatical structure and differing content?

I saw a meme the other day that contrasted Google, the search engine of the noughties, which presented the contents of the internet, with the modern Google experience, that offers you some sponsored content, some where-to-purchase options, a ‘personalised’ suggestion and then finally what can actually be found out here on the internet. And it has contributed to a feeling I have that the internet is like this generation’s Tower of Babel… An almighty achievement of humanity striving to be like gods, communicating effortlessly together to do business and build to great heights.

But you know how that story ended. And I wonder if we’re on the cusp of something catastrophic, when all that we have begun to take for granted – functional supply lines, and a network of energy and information and commerce – gets tangled up by the complexity of the very system we have collectively created. The internet is chaotic and all the systems of distribution and communication that depend on it are efforts to impose order where there is no real underlying order. Like waves on a vast ocean – patterns that exist when you look for them, but overlaid on a mass of movement in a thousand directions.

But that wasn’t what the title of this post led you to think about, was it? That was merely my slightly gloomy musings on late-stage capitalism expressed. Because I also have to admit that the internet makes my career as a writer possible. Clearly, I can write and publish on a website and you can read this – and remote print-on-demand and storefront services get my books manifested from digital to physical and in your hands. But also in the actual writing stage. It looks a bit like this.

Here’s Roward’s Quay, just north of Chapel Point, south of St Austell on the south Cornish Coast. Months and months ago, when I was building a coastal map that would allow the diversification of the Steam Highwayman’s portfolio to include smuggling, I came across this tiny inlet with an intriguing name on the 1892-1914 OS 25inch series published by the National Library of Scotland. If you’re a regular reader, you know how much I love these. So I thought, yes, why not? Most of my interaction are small towns and fishing ports, but I’m going to need some interesting coves and cliffs for putting illegal cargo ashore. Roward’s Quay is in!

Fast forward to today, when I’ve been writing in East Ham Library and set myself the theoretical target of completing Barnstaple – the town in north Devon I’ve been populating with quests, sub-locations and so on. But something drew me to fill in a gap as I scrolled through my draft – this happens a lot – and I decided I’d visit Roward’s Quay.

The power of the internet is that not only can I access vintage maps, but modern ones – including satellite imagery like this drawn from Google. There are houses on Roward’s Point now – but you can see that little rectangular cove there still, isolated and perfect for a small boat putting contraband ashore. I wonder if anyone has posted any photographs?

Here’s Chapel Point from the South-West path, just north of Roward’s Quay. Hmm. Enchance 203 to 608.

Aha. Deckard, eat your heart out. Mr Darren Walden posted this image of seals hauled out on the shingle in February this year – 2024. Quite a fresh picture by Google Photos’ standard. And not only can I see the cove and better imagine exactly what it might be like to come ashore at the dark of the moon, but also I’ve got a brand new piece of information: seals like to haul out here! I think these might be Grey seals – but I am far from an expert. They look like nice content. Perhaps their barking could give you away to the Constables? Perhaps you could hunt them for their skins… Or is that simply a leftover piece of Saga I feel compelled to include.

Hang on. I’ve actually got two sea maps to write for Princes of the West. One on the surface and one… underwater. I’m unsure if this is going to make it into the final edit and I might actually hold it back as a stretch goal for the Kickstarter. But steampunk = submarines and has ever since Monsieur Verne… I recently gave Nemo’s Fury a read and was certainly prompted to try my own version of a submarine – or ‘nethundical’ adventure.

So what will you do at Roward’s Quay underwater… Imagining that the sea is clear enough to see through. I’d better include two new items (oh no! Not more items!): a diving suit and a harpoon. Excellent.

Perhaps this is classic feature creep, but I’ve also learned over the process of writing Steam Highwayman that I have to indulge my imagination at times: these can be some of the most fun-to-write and most original sections in my gamebooks. Readers like the random stuff – I had feedback a while ago about someone enjoying becoming a sky-high sous-chef in Highways & Holloways. And I need to write it, not simply the mechanical stuff that is more about balanced gameplay, to ensure I still enjoy myself doing this.

So I’m thinking that the undersea section of Princes of the West might total around 200 passages and they have some neat mechanics just for them. That makes about 25 pages or 20,000 words, which . A gamebook of 1522 passages or 276 pages (like The Reeking Metropolis) costs £6.46 to print at present. 1722 passages or just under 300 pages increases the print cost by 5.9% to £6.84 – but not shipping or handling fees. Seems like a classic case of increasing the core product’s value to all backers – something that good crowdfunding campaigns need to focus on, rather than adding on extras that only work to sap energy from the main outcome.

What do you think? Risky? Perhaps I’ll write a few underwater passages, plan a network and leave most blank. Then backers can also suggest content, if they really want to get deeply involved. I can think of at least one who would – Mr Sennet? Or is this a distraction?

Current progress is around 700 passages completed, by the way.

The Lure of the Sea

Oh dear. It’s got me bad. I must go down to the sea again – to the lonely sea and the sky. Here I am, simply wondering about creating a rich adventure for my Steam Highwayman readers, so that they don’t feel short-changed while exploring a Cornwall that never was… and the overflowing gameplay of taking your adventure to sea is causing serious feature creep.

And I’m just going to go for it! If I had an editor, perhaps they’d tell me to reel myself in and complete the main adventure of Princes of the West before going mad with new content and new gameplay. But that’s the joy of being my own publisher: no killjoy editors between me and my readership.

Perhaps this will be a dead end. I don’t know – like the large airship layer I wanted to include in Highways & Holloways, but couldn’t fit within a sensibly-sized volume. Perhaps this will have to be a stretch goal in an eventual Kickstarter. One thing’s for sure – the fun I had creating a crew and boats and weather and cargo in my stalled Saga project is still sloshing around in my imagination, looking for an outlet… together with pieces of Sid Meier’s Pirates! Gold, Das Boot, Aces of the Deep and any number of nautical dreams…

Torpedoes? Very steampunk. A wide variety of fish to catch? Why not? Open-world means open-world. Nice peaceful fishing… not smuggling at all. Submersibles? Maybe secretly… Or not-so-secretly, as they’re just too fantastic and central to the genre. What else? Squids? Sharks? Whales?! Underwater wrecks??!?!

You see the problem.

Delemand the Bull

Why should you buy my next Steam Highwayman adventure (when it’s finished)? Because you get to participate in a cattle auction!

Delemand the bull is one of my favourite sequences in The Princes of the West. It’s one of those stories that has swollen to fill twenty passages or more without even testing me. You can hear a rumour in one of several pubs about a farmer forced to sell his prize bull to pay his taxes… and then take it from there. Go see Ralph Chambercombe for yourself and try to help him out? Head to the cattle market and watch the auction? Bid for the bull yourself and squander your hard-won, er, hard-stolen cash on a pedigree breeder that you can have absolutely no use for and then use him to terrorise those who deserve it?

Gateridge Blackjack X545, 3-year-old pedigree Aberdeen Angus sold by JA & PE Dickinson of Market Harborough at Melton Mowbray Market Cattle Auction, 28th February 2024

There was an oversize bull in Cities of Gold and Glory, my favourite of the Fabled Lands books, famous for his massive stamina and the hilarious response of the farmer should you ever defeat the bull in battle. Was there even a Russ Nicholson illustration? (Just checked, and, yes there was, and the original brief by Dave Morris has been recorded too. Can’t find my copy though, so any really keen reader is super-welcome to add one in a comment.)

When I was twenty-two and qualified as a teacher, but yet to accept a paid position, I spent about six months on the dole in north Leicestershire. I went to collect my weekly benefit from Melton Mowbray Job Centre, on a Wednesday. Which was market day. And market day in Melton Mowbray is still a real market. One week, I went into the cattle auction, and watched as the followers of a dairy herd were sold off, some at bargain prices that I still remember. And then the final sale – the bull.

He was an Aberdeen Angus, as many dairy bulls are. His calves by all the various mothers are of secondary value to the milk they demand, but as Friesian/Angus crosses, their carcasses have more meat and are worth more. Although this was fifteen years hence, and I understand that there have been a few changes in dairying since.

Anyway, I had been helping a neighbour pasture and stall her fourteen Angus in the previous months, including one tragically short-lived but very highly-bred (inbred) young bull we called Ebenezer. My neighbour, Anne, needed a name beginning with E to match the pedigree line, and I suggested Ebenezer because I had got into cattle after she asked my dad if he could spare a son for a short while every day for three weeks to help a calf stand and relearn to walk. He had been born weak and then caught a cold and was shuffling around his stall with his rear legs extended and his front bent – essentially scraping through the straw on his knees. Anne had had one of her own knees replaced recently and the other was due for surgery, so she wasn’t really up for lifting a forty-kilo calf to its feet. So that was my job over Easter.

Sadly, Ebenezer, though genetically valuable, was a high-risk investment. His inbreeding had weakened him and when he was autopsied, the cow coroner discovered that he had not enough stomachs, and thus had never managed to gain enough nourishment after weaning. Poor thing.

The bull I saw sold at Melton Mowbray sold for a colossal amount of money. I saw a Jersey cow and her calf sold for £700 together a short while before, but the bull made something like £100,000.

Cracking progress on Steam Highwayman IV

What is a good day’s work on Steam Highwayman IV like?

07:00 – Get up, get dressed

07:30 – Eat breakfast (black pudding, beans, toast, black coffee)

08:00 – Take daughter on the bus to school

08:45 – Drop daughter at school and speak to teacher about her excellent reading skills (daughter’s, not teacher’s)

09:05 – Arrive at library and settle in

09:30 – Write. And eat a packet of crisps, an apple, two Tunnock’s bars, a chicken sandwich, drink a flask of hot chocolate and a large bottle of water as I go. Sort of elevenses…lunch…snack…keep going

14:30 – Stop writing and shake off the daze

Result? A new page on my website and around 3000 words of the book drafted.

A slice of my progress spreadsheet