Maps

I’ve written before about how Steam Highwayman I and II are both based on Ordnance Survey Maps in the Explorer series – specifically OSE 171 and OSE 172 But in fact these are more than just inspiration. The nature of Steam Highwayman as an open-world gamebook, like Fabled Lands before it, depends on having a network of locations and routes between them on which to string the various encounters. Once I had decided which towns, villages and locations I wanted to feature, I then drew these out onto a simplified map and began allocating pages. These first two books are really built around these maps.

While I was writing Highways and Holloways I went looking for older maps to complement my plotting. Did you know that the Library of Scotland has a searchable database of old maps available online? Well, it does and it’s amazing. It’s amazing.  Here it is: https://maps.nls.uk

For example, here’s a shot of Marlow in 1897 – a bit late for Steam Highwayman, but fascinatingly Victorian and basic.  Compare it with the modern satellite image beneath.  The difference isn’t massive – in fact, if you visit Marlow, you can feel a bit like you’ve travelled in time.  There’s more development to the west, but very few buildings have been replaced.

Old Marlow – 1897
New Marlow – 2018

But now look at London.  Steam Highwayman III will be set in central London, and nowhere has changed in the past hundred years more than the city of London.  The alleys and garrets and markets and old churches and tunnels and tenements…  Oh wow.  Much more exciting than the ridiculous post-modern glass and sliced-granite banks that occupy an entire block.

Old City of London – 1893
New City of London – 2018

Now Steam Highwayman isn’t set in a real past – but it’s purposefully set in a realistic past.  My conceit is that I can take a England that was real in around 1785 – when Prince George married Maria Fitzherbert, if you want to know – and imagine a similar but parallel historical development from that point.  This is called the ‘departure point’ in the study of allohistory, or alternate history, which is really a sub-genre of science fiction or speculative fiction.

So having maps that strip back England to a pre-electric age, before urban sprawl and before the petrol engine, doesn’t have to restrict me but can inspire me.  When I made the first Steam Highwayman map I began by taking the map of Marlow and the surroundings and removing all the A roads and motorways, imagining that the highways and holloways and tollroads became more important, rather than being superseded by carriageways that crush and swerve and…  Well, perhaps you get the idea that I am quite an old-fasioned sort when it comes to roads.  In this respect, Steam Highwayman is my fantasy about an older, slower, kinder England with no bypasses.

And the old maps of the National Library of Scotland do the whole job for me- with a pleasing sepia tone.  Go on – see if your house was built in 1897.  The London maps come down to an amazing scale, at which the owners of businesses and even houses are named.  Incredible.

The Beers of Steam Highwayman

So I really quite like beer.  I never drank beer at all until I went to university and there, rather than being exposed to a binge-drinking culture, I found myself among people with a broad taste and an appreciation for all types of alcoholic drinks in moderation.  Before our matriculation dinner (joining the college) we were served a champagne – my first taste – and afterwards, dessert wine, which made something of an impression on me.

But beer was drunk in the college bar.  And I’ll admit that I drank relatively little beer in college.  But there were times and places when it was clearly the best thing to drink – or so my reading told me.  After a long summer’s walk up the Cam to Grantchester, a pint of beer was appropriate, and so I found that I began to enjoy a pint or two in the context of visits to country pubs, outdoor exercise and good company.  Our student expeditions to the Norfolk Coast – simply to get out of the Cambridge Bubble – would each be completed with a drink in the pub too.  Adnams brewery became my benchmark: if Adnams brewed it, I was almost guaranteed to enjoy it, and I used to particularly enjoy any excuse to the Castle, near Magdalene Bridge, when back in Cambridge, because they served Adnams beers too.

On moving to Marlow I was spoilt for excellent beer and excellent pubs.  Of course that’s where much of Steam Highwayman: Smog and Ambuscade was dreamt up.  I also gave brewing my own beers a go, using canned kits from Wilkos in High Wycombe, and had some satisfying results.  The Marlow Waitrose had an excellent selection of bottled beers and I found another Suffolk brewery I could rely on: St Peter’s in Bungay.

Now I could write at real length about my beer experiences and preferences – of course, there are magazines of people doing just that all over the world.  But essentially I’m reflecting on the fact that just like my exploration of Steam Highwayman country is based on my real experience of the hills and woods around Marlow, so my inclusion of the pubs and the beers is based in fact.  A few of the drinking experiences are modelled on specific beers I’ve drunk, some of which remain clearly in my memory and the flavour of which I can recall to my mind’s nose at will.  Others are inventions or based on beers I’d like to exist, but don’t yet.

There’s plenty more space for beer in books 3-6 and I’ll unfortunately have to do some research in the coming months to do justice to them.  Sitting on my dresser at the moment, still undrunk, is an intriguing bottle of St Peter’s Plum Porter.  I have found fruit-flavoured beers over-sweet for my palate in the past, but I’ve got high hopes for this one.  Maybe it’s the Suffolk water they have underneath St Peter’s hall that keeps me coming back to try these amusingly old-fashioned bottles of treasure.  Well, look out for a Plum Porter featured in The Reeking Metropolis and you’ll know whether I liked it or not.